u/ShinyRainy

[F4M] The Happy Bunny Mansion

The search for the Happy Bunny Mansion had been long and arduous, at times even dangerous. There were people who knew of it, but few knew more than rumors. Even those who knew about it would simply express a wish to find it themselves with a far off look. I first heard of it from Arthur Dane, a well respected and powerful arcanist that I had the pleasure of studying with briefly.

"The Happy Bunny Mansion," the man had said with what could be taken as a scoff. "A fool's errand. They say endless pleasures await any who enter, but finding it has driven more men insane. I'm not sure it even exists."

I know now that it does. Once he told me, I began to ask around. Sorting through the rumors was the hardest part and I didn't have a break until a mostly drunk colleague told me that he'd read about it while keeping the journal of Juliette Chevalier, a battle axe of a woman. She'd lashed him 15 times for even ask about the name when he saw it in her book. He showed me the scars.

Taking it from Madame Chevalier was not easy, the heist of the century. She only invites people to her home once a year, around the equinox, and guest are only ever allowed in one of three rooms. I had had to study warding spells and how to break them, detection magic, invisibility spells, and general sneakery. It paid off though, I absconded into the night with her journal in my hands and only a couple of light wounds to show for it. Her writings were a treasure trove, but incomplete. She had worked out a sort of pattern for its appearance, but not much more than speculation.

It had taken years of research to unlock the hidden spellweaving required to Transport oneself to the Happy Bunny Mansion. The clues were hidden across the cosmos and across realities. One secret had taken you to the ruin of an ancient alien civilization that had been dead longer than the universe had lived. In the end, it all came down to one startlingly simple solution. A carrot.

Ritual spell components are often esoteric and rare. Like the single wing of a dragonfly from a specific region, or an exact amount of brass draconic blood. The number of magicks that required garden vegetables was laughably small. Any serious arcanist would never have used such a focus. But they never visited the Happy Bunny Mansion either.

The equations took the longest to work out. I had needed help, and anyone who did help me only got parts of the story to keep them off my trail. Magic is really just advanced math used to explain the unexplainable, but understanding the explanation was complicated. Eventually, I cracked it. It was four in the morning when I realized it, my light blue eyes puffy and swollen from the lack of sleep, but I had it. The mansion's next appearance was figured out and all mine.

I had a bit of time, so I rested up. I slept and washed and groomed myself, making my toned body presentable. I cut my blonde hair short, it had gotten a bit ragged in months previous. The days of rest returned the youthful look to my face, though that had not been quite as radiant since I hit 30. I cut my beard short again as well, and close cropped. I also spent time checking over the equations. I was ready.

I flew to the UK on the next full moon and then made my way to Salisbury. After breaking into Madame Chevalier's house, getting into Stonehenge unseen is a cinch. I locate the correct rock formation and take a deep breath. I step from the world I know and into the next.

My mouth drops open as I look about me. Here I am at last, the Happy Bunny Mansion.

The first sign of the mansion is a simple iron fence with a simple iron gate, dark in color and covered in a warm spring dew. On the other side of the fence the typical environment suddenly gives way to a large well-kept garden featuring a twisting path winding deep into a foggy mist extends from the gate. The garden is filled with flowers and trees, all neatly organized. Some of the flora is familiar, and some is strange and otherworldly. The path continues forward through the lush scenery and ends at the foot of an impressive mansion. Standing an imposing four stories tall, the home is generally square in shape with numerous balconies visible along the east and west sides. The front porch is painted a dark forest-green and there's a single hand-crafted rocking chair on one side. The entrance is a double-wide doorway with a smiling bunny-face carved across the doors, and a cute little brass knocker sits in the center of the nose.

Suddenly, with a thunderclap and a great flash of light, I look around and find myself in the midst of these grand gardens and only a dozen steps from the doorway.

Blinking after the sudden transportation and taking a moment to reorient myself. Teleportation magic is always jarring, even when it only takes you a few feet. Once I get my wits about me, I glance about my surroundings. Everything here just feels different, even the air has a different energy. The strange plants are a source of curiosity for me, as I seem to be for them. Several of them appear to be facing me, leafy surfaces that must pass for faces point in my direction. My assumption that they're watch me proves correct when I take a few steps and see them twisting to follow me. Were my end goal not right in sight, I would plop myself down and study these curious creatures.

I cross the garden in eager steps, but I keep myself from rushing towards the door. There's a part of me that wants to run to the mansion, to throw myself against the door a bust in. I'm not in yet though, and there are rules still yet to be observed. I take a moment to appreciate the door, my eyes soon fixing on the knocker.

This part is important. I had not read it in Madame Chevalier's journal, but in a footnote in a book that mentioned the mansion in passing. "Knocks of three mean friend," it read. A small detail one might overlook, and it was only thanks to my obsession that I regarded the information as important. I reach out and grasp the bronze knocker, the metal ring cool to the touch, and give three short but powerful knocks. I hear the sound echo through whatever chamber awaits me beyond and I step back, holding my breath as I await the answer to my call.

The full passage from Madame Chevalier's journal echoes in my mind... Knocks of three mean friend, knocks of two do not do, and knocks of four means no more... such obtuse language was common regarding the innumerable myths surrounding the lost paradise.

Within the mansion, different girls go about their usual habits. Some rabbits relax reading books in a library the size of a town, a couple girls play sports in an olympic sized gymnasium, one girl hides in the attic watching cosmic clouds through her window and then they hear the thunderclap. The bunnygirls themselves had little magic, but they were attuned to it instinctively. Sometimes their home experienced odd weather phenomenon, but ever single one of them knew that this was something different; a sign. A Visitor.

Suddenly the insides of the mansion are filled with rushing activity, frantically cleaning and preparing for an event that hadn't happened in at least five centuries.

I reach up, hand trembling with excitement as I grasp the little brass object and clang the knocker against the brass landing, and it seems like the entire atmosphere reverberates with a loud pounding thump upon each connection

BOOM BOOM BOOM

and then an eerie silence extends throughout the surrounding gardens.

A moment later the front door opens, and a girl appears in the doorway, bright eyed and pale skinned. She has long dark hair that's pulled back into a high ponytail, strange floppy ears sprouting from the top of her head, nearly reaching as tall as your chin. Her body is exquisite, smooth light skin with curves to make any princess jealous, all barely hidden by a red skintight strapless corset teddy. "Hello sir, welcome to the Happy Bunny Mansion"

───

Obviously, I want to play as these cute fun little bunnies!

To answer a few questions I often get...

**How does one get to the mansion?** - Typically, lost travelers just randomly stumble upon the mansion through entirely random chance. That's generally my preferred opening idea, but occasionally enterprising spellcasters can discover methods to magick themselves to the mansion. I'm open to other ideas, but those are the most common.

**Kinks/Limits?** - I'm rather vanilla in this regard. Typical porn-style fantasy; Big dicks, big tits, sloppy blowjobs, facials, cumshots, roughish sex. Not into anal, rimming, BDSM, Gore/Snuff, Watersports, Scat

**General Bunnygirl Questions** - When asked 'how many girls?' I typically respond with around fifty. I don't actually have fifty characters planned in my head, but the idea is to create a various cast of characters. The Bunnygirls typically appear as well-developed humanoid girls with long floppy leporine ears and cute fuzzy tails. They have mild magical abilities but are not spellcasters, nor can they 100% control the mansion's inherent arcaneness.

**How long can I stay?** - Within my in-world theory of the Mansion, a visitor could theoretically stay for their entire life, but I don't want to play that out, hahaha. And generally I don't think the Bunnygirls would want to take care of someone that long. But it should be noted that returning to one's home dimension will result in the Mansion disappearing completely and they'll never be able to return...

Just send me basic Reddit mail, best and easiest way to get ahold of me. Can't wait to have fun.

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u/ShinyRainy — 3 days ago

Perfect beach weather. Just dont relapse over the bikinis

u/ShinyRainy — 13 days ago