u/CarnaIcravings

[26] [M4A] [Discord/Telegram] Life after the Beastman Conquest

[26] [M4A] [Discord/Telegram] Life after the Beastman Conquest

It's hard to imagine now that there was a time before the monsters came - back when they were little more than storybook creatures that allegedly dwelled within the darkest depths of the forest and were, at worst, responsible for some cattle or an unwary traveler disappearing in the night. Those illusions had been shattered, swiftly and brutally, three years ago. Through some sort of unholy coalition, unified by their shared hunger or perhaps even some mysterious warlord, the fragmented and disorganised clans, packs, and warbands of the Beastfolk had come together and surged across the land in a tidal of tooth and claw, scale and fur. There had been resistance at first, of course - pitched battles and sieges and heroic last stands, but what could even the noblest of knights do against a fully-grown minotaur? What good were proud stone walls against werewolves that could scale them in seconds or Naga that slithered from the sewers? It had quickly become apparent that any hope of standing against the Beastfolk had been little more than a bad joke as most cities fell within days, as churches became orgiastic dens of flesh slapping against flesh and palaces became little more than breeding stables presided over by the fiercest of the invaders. With a dreadful, sinking feeling in their collective stomachs, the so-called civilised races of the world understood that the Age of Order was over, and now began the Age of the Beast.

But that was the past, and it didn't do to dwell on the past, particularly not when the present was so... demanding. The Beasts had swiftly adapted to their new roles as overlords. Some hunted, some fought for status and prestige and breeding rights, some roamed the countryside for any potential rebels, but all agreed that this new way of life was far more enjoyable than lurking in the woods. The civilised folks, meanwhile, found themselves occupying a variety of dignity-free roles - labourers, servants, and, of course, trophies. Men and women alike were fought over by their new masters; won and traded like prizes or pets. Many simply bowed their heads and resolved to make the best of a bad situation, perhaps hoping that, in time, the Beasts would tire of this semi-civility and return to the wilderness. The collaborators were a little less expected, but it couldn't be argued that they didn't benefit from betraying their own kin - zealous spiritual leaders of the beastcults, volunteers who led the invaders to any nests of resistance that might remain, and, of course, those who simply fell in love (or lust) with their captors, lavishing affection on their given mate and, sometimes, even receiving it in return. Then there were the rebels, for there was no shortage or spiritual or militaristic orders who (perhaps correctly) saw the invasion as their final test or the prophesied war to end all wars. To this day they resist the invaders, skirmishing and sabotaging and even assassinating, never forgetting that the consequences of capture were, to put it lightly, far more enjoyable for the captor than the captive.

And who are you in all of this? The options are really only limited by your imagination, though there's a few examples above - frenzied priests and priestesses, adoring courtesans, unwilling pets, perhaps even a rogue knight who comes face to face with an invader. What I'm pitching here is a multichar RP, exploring a whole variety of pairings between various monsters (which I've got plenty of refs for) and civilised species with as much worldbuilding as you'd like. It can take place in one location or across the world, just as there's the potential for it to span any length of time you like, and the scenes we write can form part of an anthology or more of an interconnected world. What I'm getting at is that it's a very open-ended plot with a heavy focus on characters and worldbuilding (and, if it needs to be said, a very healthy dose of monsterfucking). What it is not is you playing a single character getting passed from monster to monster - ideally this is both of us playing a number of characters (though not all at once), but one-on-one works just fine too if that's your preference. Oh, and while I certainly have a dominant lean, there's absolutely room for a little bit of role reversal if you've got some monstrous appetites of your own (consensual or not). She-beasts might be rarer than the males of the species, but they most certainly do exist, and no doubt there might be a few members of the civilised races who could even turn the tables on their oppressors, be it through strength or force of will or sheer seductive prowess, and I'm certainly open to playing a few non-beastfolk characters if that's your preference. The point, in short, is that there's a hell of a lot of options available to you.

So, if all that interests you, then why not shoot me a message or a chat? If you made it this far, please do me a favour and start with something more than just a hello - what interested you about the plot, character ideas, even a fun fact about you, anything works. I look forward to hearing from you soon and exploring what life looks like after the Conquest!

And, as a little reward for making it this far, here's just a few potential options for the invaders, although there's far, far more options than just these handsome fellows.

One

Two

Three

Four

Five

Six

Seven

Eight

Nine

Ten

u/CarnaIcravings — 18 hours ago
▲ 2 r/futarp

[M4Fu/Fb] Life after the Beastfolk's Conquest

It's hard to imagine now that there was a time before the monsters came - back when they were little more than storybook creatures that allegedly dwelled within the darkest depths of the forest and were, at worst, responsible for some cattle or an unwary traveler disappearing in the night. Those illusions had been shattered, swiftly and brutally, three years ago when the Beast-Tide came. Through some sort of unholy coalition, unified by their shared hunger or perhaps even some mysterious warlord, the fragmented and disorganised clans, packs, and warbands of the Beastfolk had come together and surged across the land in a tidal of tooth and claw, scale and fur. There had been resistance at first, of course - pitched battles and sieges and heroic last stands, but what could even the noblest of knights do against a fully-grown minotaur? What good were proud stone walls against werewolves that could scale them in seconds or Naga that slithered from the sewers? It had quickly become apparent that any hope of standing against the Beastfolk had been little more than a bad joke and, as most cities fell within days, as churches became orgiastic dens of flesh slapping against flesh and palaces became little more than breeding stables presided over by the fiercest of the invaders.

But that was the past, and it didn't do to dwell on the past, particularly not when the present was so... demanding. The Beasts had swiftly adapted to their new roles as overlords. Some hunted, some fought for status and prestige and breeding rights, some roamed the countryside for any potential rebels, but all agreed that this new way of life was far more enjoyable than lurking in the woods. The civilised folks, meanwhile, found themselves occupying a variety of dignity-free roles - labourers, servants, and, of course, trophies. Men and women alike were fought over by their new masters; won and traded like prizes or pets. Many simply bowed their heads and resolved to make the best of a bad situation, perhaps hoping that, in time, the Beasts would tire of this semi-civility and return to the wilderness. The collaborators were a little less expected, but it couldn't be argued that they didn't benefit from betraying their own kin - zealous spiritual leaders of the beastcults, volunteers who led the invaders to any nests of resistance that might remain, and, of course, those who simply fell in love (or lust) with their captors, lavishing affection on their given mate and, sometimes, even receiving it in return. Then there were the rebels, for there was no shortage or spiritual or militaristic orders who (perhaps correctly) saw the invasion as their final test or the prophesised war to end all wars. To this day they resist the invaders, skirmishing and sabotaging and even assassinating, never forgetting that the punishment for capture is, well, far more enjoyable for the captor than the captive.

And who are you in all of this? The options are really only limited by your imagination, though there's a few examples above - frenzied priests and priestesses, adoring courtesans, unwilling pets, perhaps even a rogue knight who comes face to face with an invader. What I'm pitching here is a multichar RP, exploring a whole variety of pairings between various monsters (which I've got plenty of refs for) and civilised species with as much worldbuilding as you'd like. It can take place in one location or across the world, just as there's the potential for it to span any length of time you like. What I'm getting at is that it's a very open-ended plot with a heavy focus on characters and worldbuilding (and, if it needs to be said, a healthy dose of monsterfucking). What it is not is you playing a single character getting passed from monster to monster - ideally this is both of us playing a number of characters (though not all at once), but one-on-one works just fine too if that's your preference. Oh, and while I certainly have a dominant lean, there's absolutely room for a little bit of role reversal if you've got some monstrous appetites of your own (consensual or not). She-beasts might be rarer than the males of the species, but they most certainly do exist.

So, if all that interests you, then why not shoot me a message or a chat? If you made it this far, please do me a favour and start with something more than just a hello - what interested you about the plot, character ideas, even a fun fact about you, anything works. I look forward to hearing from you soon and exploring what life looks like after the Conquest!

reddit.com
u/CarnaIcravings — 18 hours ago
▲ 4 r/MonsterMatingRP+1 crossposts

[26] [M4A] Life after the Beastman Conquest

It's hard to imagine now that there was a time before the monsters came - back when they were little more than storybook creatures that allegedly dwelled within the darkest depths of the forest and were, at worst, responsible for some cattle or an unwary traveler disappearing in the night. Those illusions had been shattered, swiftly and brutally, three years ago. Through some sort of unholy coalition, unified by their shared hunger or perhaps even some mysterious warlord, the fragmented and disorganised clans, packs, and warbands of the Beastfolk had come together and surged across the land in a tidal of tooth and claw, scale and fur. There had been resistance at first, of course - pitched battles and sieges and heroic last stands, but what could even the noblest of knights do against a fully-grown minotaur? What good were proud stone walls against werewolves that could scale them in seconds or Naga that slithered from the sewers? It had quickly become apparent that any hope of standing against the Beastfolk had been little more than a bad joke as most cities fell within days, as churches became orgiastic dens of flesh slapping against flesh and palaces became little more than breeding stables presided over by the fiercest of the invaders. With a dreadful, sinking feeling in their collective stomachs, the so-called civilised races of the world understood that the Age of Order was over, and now began the Age of the Beast.

But that was the past, and it didn't do to dwell on the past, particularly not when the present was so... demanding. The Beasts had swiftly adapted to their new roles as overlords. Some hunted, some fought for status and prestige and breeding rights, some roamed the countryside for any potential rebels, but all agreed that this new way of life was far more enjoyable than lurking in the woods. The civilised folks, meanwhile, found themselves occupying a variety of dignity-free roles - labourers, servants, and, of course, trophies. Men and women alike were fought over by their new masters; won and traded like prizes or pets. Many simply bowed their heads and resolved to make the best of a bad situation, perhaps hoping that, in time, the Beasts would tire of this semi-civility and return to the wilderness. The collaborators were a little less expected, but it couldn't be argued that they didn't benefit from betraying their own kin - zealous spiritual leaders of the beastcults, volunteers who led the invaders to any nests of resistance that might remain, and, of course, those who simply fell in love (or lust) with their captors, lavishing affection on their given mate and, sometimes, even receiving it in return. Then there were the rebels, for there was no shortage or spiritual or militaristic orders who (perhaps correctly) saw the invasion as their final test or the prophesied war to end all wars. To this day they resist the invaders, skirmishing and sabotaging and even assassinating, never forgetting that the consequences of capture were, to put it lightly, far more enjoyable for the captor than the captive.

And who are you in all of this? The options are really only limited by your imagination, though there's a few examples above - frenzied priests and priestesses, adoring courtesans, unwilling pets, perhaps even a rogue knight who comes face to face with an invader. What I'm pitching here is a multichar RP, exploring a whole variety of pairings between various monsters (which I've got plenty of refs for) and civilised species with as much worldbuilding as you'd like. It can take place in one location or across the world, just as there's the potential for it to span any length of time you like, and the scenes we write can form part of an anthology or more of an interconnected world. What I'm getting at is that it's a very open-ended plot with a heavy focus on characters and worldbuilding (and, if it needs to be said, a very healthy dose of monsterfucking). What it is not is you playing a single character getting passed from monster to monster - ideally this is both of us playing a number of characters (though not all at once), but one-on-one works just fine too if that's your preference. Oh, and while I certainly have a dominant lean, there's absolutely room for a little bit of role reversal if you've got some monstrous appetites of your own (consensual or not). She-beasts might be rarer than the males of the species, but they most certainly do exist, and no doubt there might be a few members of the civilised races who could even turn the tables on their oppressors, be it through strength or force of will or sheer seductive prowess, and I'm certainly open to playing a few non-beastfolk characters if that's your preference. The point, in short, is that there's a hell of a lot of options available to you.

So, if all that interests you, then why not shoot me a message or a chat? If you made it this far, please do me a favour and start with something more than just a hello - what interested you about the plot, character ideas, even a fun fact about you, anything works. I look forward to hearing from you soon and exploring what life looks like after the Conquest!

And, as a little reward for making it this far, here's just a few potential options for the invaders, although there's far, far more options than just these handsome fellows.

One

Two

Three

Four

Five

Six

Seven

Eight

Nine

Ten

I am 18+ and all participants and characters must be 18+

u/CarnaIcravings — 18 hours ago