u/DreamingGleam

Hello there, do you like trains? Do you like space-faring trains? How about they fight each other and explore the strange, eldritch void? And how about they also hold a whole lot of naughty and superstitious people within that live in the world where stars are gods and weird Lovecraftian horror is not a myth?

If you like all of that, welcome here, captain. My name is Mia, 30F, and I was stewing on this campaign for a while now. I really like Sunless Sky game and thought I would DM it for one player who also shares my appreciation for this kind of fantasy and steampunk.

To make long story short, we have:

- Space locomotives that start feeling alive after a while.

- Bees the size of people that sing stories of dead starfarers.

- Stars that give light as much as madness.

- Horny people onboard trains and on the stations. Even trains might be horny for you >:)

- Space combat with wide arrange of weapons from standard kinetic cannons and to literal eldritch gun that makes enemy crew cum and go unconscious.

- Whatever tickles your fancy.

You are a locomotive captain with any goal you desire: exploration, commerce, piracy, transportation, production, etc. Your origin will affect your ride and its configuration.

What you should know:

- Your train has three lines of integrity: Chrono-Shields, Atlasteel Armor and Bronzewood Hull. First recharge after battle, second needs repairs and third will demand serious fix.

- Your train can carry Primary (essencial), Secondary (important, but not vital), Auxiliary (helpful and enhancing), Decorative (aesthetic and miscellaneous) and Unique (eldritch/mixed bag/weird) Compartments. Examples: Bridge, Salvage Rig, Workshop, Shrine and Shatter-Light Projector.

- Primary Compartments are similar in every train and are required for it to function: Bridge, Crew Quarters, Engine, Chrono-Generator and Cannon Deck.

- Train has three actions per turn in combat: Movement (facing, moving and maneuvering), Firing (obvious) and Utility (Compartment and Officer skills).

- Aside from crew, you can find and hire named characters to be your Officers. These could be Gunner, Second-in-command, Chronomancer, Doctor, etc. They will enhance Compartments they are assigned to and provide their special skills in battle.

- Each journey out of the port will require Supplies and Fuel. Other commodities like Spare Parts, Ammunition, Hours, Food and suchlike could be used as temporary buffs or sold at the port for Sovereigns

- The rest we can discuss in the dms.

If you are interested, dm me and write down some details of who you are, what kind of captain you wanna be, what your kinks and limits are, that kind of jazz.

Kinks: blowjob, breeding, impregnation, futanari, big cock, rough, non-con, pleasing, titjob

Limits (sex related): hardcore BDSM, watersports, chastity, spitting, vore, gore, scat, underage, vomit, piss, blood, mutilation, necrophilia, feet

Hope to hear from you soon!

u/DreamingGleam — 21 days ago