
First of all, I want to thank this community for the incredible support so far❤️ Your feedbacks motivated me to develop and push new features, which I'm here to present.
Massive update: full mods system + polish.
🆓 Free mods:
Visual FX Studio — 15 stackable visual effects
Camera Studio — transitions, idle drifts, reactive shake/dolly/whip
Atmosphere Studio — drifting particles, fog, rain, snow, embers
Ambient Soundscape — 8 Web Audio synthesized atmosphere layers
💎 VIP mods:
Synth Beat — procedural drum kit + bass + pad, BPM-synced (lofi/dnb/breakbeat/etc)
Vocal Layer — sample-based vocal generator with random pitch/vol/pan
Binaural Beats — overhaul with isochronic mode (works on speakers!), auto-progression, harmonics
Audio Mixer Preset / Video Filter Preset — saved cinematic looks loaded at game start
🧪 Alpha mods: Pattern Stroker, Roulette Events (real spinning wheel!), Stamina HP, Streak System, Tease Tracker, Pacing Conductor, Reward Engine, Forced Tasks, smart content sorting, UI overlays — 30+ more.
Master controls: "Mod Sound" slider in the Audio Mixer + "Mod Strength" slider in the Video Filter — one knob each to dial mod intensity in real-time.
Gameplay improvements:
Edge / Ruin reactive rest phases (proper held states)
Per-task behavior flags: hands-off, forced grip/speed/BPM, BPM progression curves
Smarter archive search (substring matching, multi-tier fallback)
iOS / mobile fixes: native HLS fallback, autoplay-friendly defaults, auto-pause on tab background.
Polish: Sentry error monitoring, themed deploy maintenance page, BG audio dead-URL detection in 150ms, FX overlays no longer cover buttons, admin bandwidth dashboard.
Check out the game engine at TheJOIGame
Ps: I could need some beta/alpha testers. If you like my project and want to help with testing let me know❤️