u/AdSeveral8909

Like for example touching a body or a cheek with a finger or any object FOR ANIMATION.
I tried only animating shapekeys but animating shapekeys may not be very accurate

I have some ideas:

  1. Do soft-body physics for entire character mesh
  2. Do soft body physics but with a "proxy" for some parts only
  3. Animate shapekeys
  4. Do a driver for a bone that controls shapekey
  5. Maybe something with lattice modifier
  6. Add a bone for where deformations needs to be and add constraint to move with the bone of like finger?

Or there is another ways to do this?

reddit.com
u/AdSeveral8909 — 18 days ago