
Drakegirls, or hot, intense, subby dragon-adjacent girls and how they came to be
So, drakegirls. They look close to human, but with parts added to them. Intense yet subby personalities, yet attracted and attractive to humans, and how are they all females?
Turned out, they were designed this way. As in, biomagically engineered. See, even in a magocracy where magical might is placed above all, things still need to get done, and some of them require a physical touch. So they required a servant species designed for servitude and hard labor.
And drakes, AKA resilient, strong, extremophile semiaquatic amphibious predatory reptiles with strong brood and hierarchical instincts, were seen as the perfect candidate for uplifting. Take them as a basis, mix some human essence here and there, and you've got a good base for a servant species.
They are sterile, so they won't reproduce naturally. Their creation process is a delicate, precise manufacturing process to exact specifications. Not a single part of their designs is left to chance.
Physically attractive, literally hot (Body runs at a natural ~40C so they feel warm to the touch and confy to lay with), strong and resilient, and with claws and some scales, each egg is a customized, expensive work of art. And it's huge. You could use one as a dinner table huge. Once it is delivered to the buyer, the buyer must provide their own magical power to begin and fuel the incubation process.
One key part of said process is the implanted Dream Matrix, which will tell the drakegirl everything she needs to know to be a proper servant. Endless training, exercises, learning. Etiquette, language, posture, sexual services, combat lessons, laws, everything needed to be a perfect personal servant and bodyguard. The Dream Matrix making sure to imprint their owner as their Brood, and specifically their brood's Alpha.
And then hatches a nice, fully grown, fully mature, fully trained servant who knows her place and knows who she answers to. In theory, it was the perfect plan.
Excepts drakes have been known to challenge the Alpha of their brood. On it's own, not a disaster, since you're still part of their brood, so the worst that would happen to you would be ending up seen as the "runt with the clever ideas to be loved and protected and consulted on anything".
But their resilence makes them very prone to survive any abuse. And their ambush predator instincts make them particularly attuned to when and how you show weakness, when you're at your most vulnerable. And so they watch. Network. Carefully wait for the perfect opportunity.
And that's how the Magocracy fell "overnight". Of course the magi who treated their drakegirl like beloved servants or even part of the family were spared. And they were offered the chance to join their drakegirls on a Great Journey to the ends of the world. To inhospitable climates where they would be safe from abuse and exploitation.
Most of the magis accepted, expecting a fun adventure at the side of their beloved drakegirls. They instead got a gruelling but fulfilling adventure, eventually settling in arctic and arid climates. Creating the Twin Nations.
The Magi would reproduce among themselves and help produce more drakegirl with a new Dream Matrix making sure they knew of their History and how they would come to the world loved. Given a broad base of knowledge so they could choose what path their life would take them on.
And the Twin Nations developped something of a warrior culture, but one where fighting prowess is not what makes a warrior. What makes a warrior is the ability to face adversity and challenges without breaking. The ability to never give up. The ability to get back up when knocked down. The ability to "keep marching" when you find yourself marching through hell is what makes a warrior.
"Adversity is not the crucible that forges a blade. It is the swing that will show if the steel fang bites true or shatters."